Hello Terrordrome fans!
My name is Pawe? Dzier?anowski and I am a new community manager.
As the manger I’d like to tell you people that version 2.9.9 has got working multiplayer. So if you want to try it, read these steps:
1. Go to Terrordrome folder (default path is C:\Program Files (x86)\Huracan Studio\Terrordrome The Game)
2. In this folder, find a file named “launcher.bat”. Launch this file.
3. You should see a window where you can join the server as host or client. Choose one of these and click OK. Please note that you shouldn’t change any other options here, but you can edit information about you in “User profile” tab.
4. The program will ask you where’s “Terrordrome_Final.exe”, just browse it and select that file in your TRDM folder.
5. If everything went well, you should be in the server.
BUT there are some flaws of multiplayer. First of all, I am running this server and my PC needs to be running too. That means sometimes you won’t be able to join, because simply the server won’t be running.
There was a time when the server was working all day and night, but previous community manager cannot host the server anymore (real-life issues). That’s everything I could do for TRDM to keep it alive.
Before Terrordrome there was: Twisted Fate! Check this video made by co-creator Kris Kazmer.
I know I haven’t posted anything recently but I’ve been preparing the Kickstarter campaign for Land Of Labyrinth and I didn’t want to show anything until then. But I still wanted to share an illustration with you before the campaign launches (2 more weeks if everything goes right). This is what one of the many labyrinths will look like. There are other illustrations in the work right now, just in time to promote the game on kickstarter.
I hope you people will have a look at this new project and hopefully you’ll like it enough so you want to pledge something to make this happen. Please share the news and be ready when the kickstarter is up 😉
One more interview for your to read guys!
Hello everyone. It’s time to reveal a little bit more details about our current project with a Poster-teaser. That’s right LoL doesn’t stand for “laughing out loud” but for Land Of Labyrinth. The upcoming game of our team.
The title says it all, LoL is an Fantasy adventure game that takes you on a journey through labyrinthic landscapes, starring Sven as the main character.
Ever wonder what it feels like to get lost in a gigantic maze populated with fantastic creatures? I do, and this is the reason why I created this game.
Indeed Jim Henson‘s”Labyrinth” movie has been my primary source of inspiration but also the interactive books from the Black Eye collection (very popular in Europe in the 80’s), Tolkien’s Lords of the Ring and all about these mystical worlds featured in books and films.
At this point We have an Alpha of our first level and it’s already fun to play.
Although the game seems like a classical 3rd person action game at first glance, it doesn’t really use any of the popular formulas of Fantasy adventure games. It’s not an RPG, it’s not a MMORPG or RTS (or any other acronyms) though it seems to share some similarities with Dungeon games.
Because of these reasons the game is a bit experimental and as we build it we test it along the way, we change and adapt things, refining the game to get the best of a labyrinth experience.
What can you expect from Land Of Labyrinth? It’s primary an adventure game that put your sense of direction to the test.
The game is divided in several levels, each one of them with a unique themed decoration.
There is a stealth system as well as a fighting system since both skills are requiered to complete the levels.
And there are also many different creatures, but not all of them are foes; secret to be found, special items, magic, and much more!
We will launch a Kickstarter campaign once we have our first level nearly completed so we can show some gameplay videos.
At first, I just wanted to introduce the hero but I eventually ended up creating this poster.
I hope you’ll like it. C&C welcome!
Huracan Studio facebook page is here people! wanna know about the future projects of Terrordrome’s team? Come and get it!
I just wanted to point out that we have awesome fans right here and around the world. People who supported the project all the way from the beginning and others who got involved by giving us feedbacks, positive and negative comments (both are of a great help) not mentioning those who reported lists of bug so we could continuously improve the game.
One of them is certainly Jeff Wheaton whose Metal band Clairvius track: “Immortal Truth (Instrumental version)” can be heard in the credits of Terrordrome.
He also made a generous donation of 500$ to the team last month! I will see how much this can help to print a small batch of TRDM T-shirts since some people showed interest in getting one of these.
Jeff, thanks again bro, we love you 🙂
Don’t forget to check his FB page out: