Version 2.10.1 has been released!

2-10-1

Hello Terrordrome fans!

Patch 2.10.1 is live! This is mostly bug fixing patch and it reverts old joystick support (see changelog), no new features were added.

We now consider Terrordrome as a completed game and we don’t plan to add anymore characters. We’d also like to remind everyone that this game cannot be ported to consoles or mobile, it’s PC/Mac/Linux exclusive.

We want to take a break from Terrordrome so this is probably the last patch for this game. When time comes, we will start developing Terrordrome 2.

Vault Section

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Hello Terrordrome Fans!

We’ve just completed the Vault Section in Terrordrome’s website. It’s a compilation of never before seen material that every true Terrordrome fan should check out right away! Don’t miss the Cinematics Finishers!

http://terrordrome-thegame.com/vault/ (Use arrows in the right upper corner of any picture to see more.)

Version 2.10 has been released! Happy Halloween!

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Happy Halloween TerrorFans! And Happy New Update with our traditional new release.

The team has gathered for one last effort to bring you this new patch 2.10 which takes the game to a whole new level.

I’ve stated many times that the game was finished and there wouldn’t have any new update, but the team proved me wrong.
Brad, Fab, Pawel and I joined our forces again to bring you the last and Ultimate patch.

Now, a new experience awaits you!

This version brings no new characters but lots of new features:

New moves, new combos, new AI, new modes and TROPHIES!

About Trophies, it’s important to say that they’re not an actual Finisher like in MK, since the intention never was to copy MK.

Trophy is a feature I wanted to add in the early days of this project and the idea behind it is to end the opponent’s life and keep a “souvenir” from him, not necessarily kill him in the most gruesome way.

There is a new Netplay setup, more user-friendly to experience Multiplayer match. And another important addition is a new setup that allows all kind of controllers to work with the game.

And last but not least, we kept chasing and fixed more glitches and bug to have an even smoother experience.

This is the team’s ultimate effort to make this game as refined and complete as possible. We hope you will like it and enjoy it as never before.
It’s the labor of nearly 10 years of work, made during our spare time with all the passion we could pour into it, it’s TERRORDROME! ~ TerrorTeam

A new announcer voice!

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Hello Terrordrome fans!

Are you excited for a new patch 2.10? Who aren’t? We’ve got big news for you. We have been contacted recently by a guy who has got a nice voice. He wanted to help us by recording new announcer voice. That’s right, TRDM ver. 2.10 is going to have the new announcer voice!
And remember, we’re releasing the new patch 2.10 on Halloween with all new cool stuff that we have showed so far.

Regards,
TRDM team

Taunts!

taunt

Hello Terrordrome fans!

It’s high time to reveal another new feature for incoming patch 2.10, taunts! Now you’ll be able to use 6th unused button so far to perform taunt. Using the taunt will give you special power, for example Ash will be able to get back one more spell. But beware! Once taunt animation is triggered, you’re vulnerable to attack, so enemy can quickly use this advantage. So you should use the taunt at your own risk.

Regards,
TRDM team