A new announcer voice!

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Hello Terrordrome fans!

Are you excited for a new patch 2.10? Who aren’t? We’ve got big news for you. We have been contacted recently by a guy who has got a nice voice. He wanted to help us by recording new announcer voice. That’s right, TRDM ver. 2.10 is going to have the new announcer voice!
And remember, we’re releasing the new patch 2.10 on Halloween with all new cool stuff that we have showed so far.

Regards,
TRDM team

Taunts!

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Hello Terrordrome fans!

It’s high time to reveal another new feature for incoming patch 2.10, taunts! Now you’ll be able to use 6th unused button so far to perform taunt. Using the taunt will give you special power, for example Ash will be able to get back one more spell. But beware! Once taunt animation is triggered, you’re vulnerable to attack, so enemy can quickly use this advantage. So you should use the taunt at your own risk.

Regards,
TRDM team

Easy and hard mode!

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Hello Terrordrome fans!

It appears a lot of people are having hard time progressing in the game because of the hard difficulty AI . Some people can’t beat Pinhead or some can’t even beat the first character they encounter. We would like to change this situation in the next version 2.10. A lot of people suggested making the difficulty selector. We thought it wasn’t possible due outdated game engine, but it appears our coder Brad still can surprise us. He managed to make the difficulty selector. Take a look at the picture. After choosing the character, you’ll be able to choose the difficulty.

There is only one difference between Easy and Hard AIs, the Easy AI is less aggressive than Hard AI. What does it mean? It means that the Easy AI will be standing more without doing anything, giving you more opportunity to hit the enemy. But please note that both AI still share the same coding, which means the Easy AI can do the same combos what Hard AI can. In that case we’ll most likely redo a little all AIs, to make them working something between Easy and Hard, so it will be only about choosing aggressiveness.

Stay tuned for more exciting news!

TRDM team

A new version is coming.

 

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Hello Terrordrome fans!

As it was said in the previous post, here’s a little teaser of what comes next. The next patch will fix some bugs and add little goodies like this one: Freddy’s Claws from prototype of Terrordrome. Stay tuned.

Terrordrome version 1.0

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Ladies and Gentlemen, for the first time for many of you, here is a video of TRDM 0, the prototype, the thing that started it all a decade ago.
This video take us back to 2005 when the very first version of the game came out! Horror mixed with laughter I’d say if we consider the totally out-dated graphic quality!
This is before the Terrordrome game you guys know and play now. It’s a 2 characters demo and looks quite funny compared to the actual final version! We’ve come a long way!
Grab your pop-corn and enjoy :-).

https://www.youtube.com/watch?v=5ZLW7-UClns

Website is back!

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Website is back!

Althought not completely finished yet, it comes with a brand new design. All the missing sections will be filled during the next days. A big thank to Rob Caprilozzi from http://www.horrornewsnetwork.net/ who helped me redesign and put the site back up!
It will also act as a blog, so I will be able to drop news and other kind of notes more often.