Hi people, if you’d like a way to get in contact directly with members of the team to know about development daily, we have created a Discord Server. You can register for free and It will allow you to chat with other fans or with us and ask your questions and follow TRDM2 development on a more regular basis. It is a new communication app we’re gonna put to the test as of today. Come and join us with the link below:
Do you remember the dance contest video where Terrordrome characters were showing all their dancing skills? Today we release version 2.10.3 which includes the dance floor stage plus some minor fixes.
Linux and Mac installer (PlayOnLinux/PlayOnMac and Wine required):
Happy Halloween everyone! Here’s our humble present for you in this day: 5 EARLY in-game screenshots of #Terrordrome2. Introducing our first 2 characters and first stage, Sasquatch (Bigfoot) and Frankenstein in the Cemetery stage. Keep in mind this is FAR from being final, the stage is filled with placeholder assets and many other things are missing yet we thought you might be interested seeing what’s going on behind the curtains. We’ll post more stuff soon as we are slowly headed to our March 2018 Kickstarter campaign.
Hi Everyone, new banner update for a new Kickstarter date. I’m sorry to inform that the Kickstarter campaign will be pushed back to March 2018 with the exact day to be confirmed. Initially planned for November 2017, we realised we needed more time to polish our demo and Kickstarter trailer. We also all took a break this summer to be ready and full of energy for what’s coming up. Now the whole team is working hard to prepare the campaign. So what’s new you may ask? We have 4 characters at different level of completion, 2 are almost final and the 2 others have their textures being done. We have 2 characters integrated in an early but already fun playable version. 5 concept art of future stages and 1 stage soon being modeled. The storyline for our first roster is being written as I write this post, and the storyboard of the KS trailer will soon start too. We have testing videos of gameplay that proves we’re on the right track regarding game mechanics, the Terrordrome style and combos! Unfortunately we can’t show any gameplay video yet, it’s still only internal. So it’s now a matter of completing this first demo with 4 characters and polishing everything in time. Next month is October, our most beloved month for obvious reason, so expect us to show you official stuff
– Marc –
Hello there Terror-Fans!
Terrordrome: Reign of the Legends game is slowly but steadily being developed. While we are making the game, we would like to hear from you what characters you would like to see in the next our game! Detailed answers will be very appreciated.
You can write your ideas here or on our Facebook fanpage.
Be warned though! We are not considering any licensed characters. As the game’s title hints, the focus departs from horror movie licensed characters to a wider variety of popular characters rooted in cultural myth and legends as well as classic horror literature figures.
Terrordrome’s got talent!
Check out our last homage to TRDM1 with this new video that shows our beloved slashers can also pull off some wicked dance moves of their own! They’ve got style, they’ve got groove, it’s time to dance… or die!!!
We’re reaching out to you firstly to remind of our Kickstarter November 2017. As you should know by now, we’re preparing the spiritual successor to Terrordrome: Terrordrome – Reign of the Legends. In order to prepare our Kickstarter campaign the best way and reach a wide array of potential backers, we’re preparing this with great anticipation. To do so, we’d like to know your thoughts about what kind of rewards and perks you’d like to see in the campaign. What are the features you’re ready to back and get involved with?
We’re currently working on the whole structure of the game, gameplay and storyline and so far we have 4 characters modeled at different stages, animation has started too. We’ve also started working on 2 stages and we’re testing the integration of these early assets in Unity and I can tell you we’re very excited to see new characters come alive in a 3D format!
Please support us and share this!!!
You can also discuss on Facebook https://tinyurl.com/z5f76r9