Multiplayer

Terrordrome the game supports multiplayer feature. In order to try play multiplayer, we recommend doing the following steps or watching this video:

1.

Before trying multiplayer, we recommend installing Microsoft Visual C++ 2010 Redistributable Package, which can be downloaded here (x86 – 32bit version)(For Windows 32 bit) and here (x64- 64bit version) (For Windows 64 bit). You will also need .Net Framework 4.0, which can be downloaded from here. Without them TerrorPort might just not launch.

2.

Launch “Terrordrome Launcher” shortcut which should be on your desktop. If it’s not there then go to installation folder of Terrordrome game (By default this is /Program Files/HuracanStudio/TerrordromeTheGame) and find a file named “Launcher.exe”. Double click it.

3.

In the launcher, click either  “Start Online Multiplayer Client” or “Start Online Multiplayer Client with Joystick to Keyboard Support” depending on if you use your keyboard or controller.

launcher

4.

Two windows should appear, the smaller one should look like this:

123

Write your Nickname and description (not necessary) here.

We advise you to not change anything in the “Mode” tab apart from choosing “Host” or “Client”.

  • If you choose the Host, you will be able to play with everyone on the server.
  • If you choose the Client, you will only be able to play with Hosts, and the Server’s creator.

If you think you set everything, click OK.

5.

Now you should see the window with users and chat screen, like this one:

1

Now, you should be able to play with other Terrordrome players. The following numbers mean:

  1. Players list.
  2. Yellow highlight which means rest mode.
  3. Chat screen.
  4. Re-login.
  5. Play single player mode.
  6. Enter Rest mode.

Here are tips how to navigate in this window:

  • If you want to play with someone, right click on his nickname and choose “Fight”. If there’s no response, you should try to relogin, usually it helps.
  • It is recommended to ping someone first. If the ping is above 200, the game will be unplayable. If you can’t ping someone, we recommend re-logging.
  • To rest, click rest button (right bottom corner) or type “/rest”. If you’re in rest mode, no one can fight you, nor you can.
  • It is recommended to have good Internet connection in order to have lagless gameplay and both players living in the same continent or country. For example European can play with American, as long as someone has a very good Internet connection, otherwise it won’t work.

Video version:

Move List

Original move list made by Travis Lane – www.angelfire.com/va3/mk/

Leatherface Freddy

Ash Myers

Chucky C. Jason

Ghost Tall man

Matt Candy

U. Jason West

Pinhead Pumpkin

Key:
Movements: B, F, D, U (Keyboard Arrow Keys)
U = Up/Jump
D = Down/Crouch
F = Forward/Toward
B = Back/Away/Block

Run/Dash Forward: F, F
Dash Back: B, B

P = Punch

K = Kick
WW = Weak Weapon
SW = Strong Weapon

Dodge = P+K
Grab: D, F, P
Grab Escape: While grabbed by opponent, quickly press Dodge

Slasher: D, F, D, F, Taunt

Unleashed Attacks: The Green Unleashed Meter located under the Red Health Meter can be filled by connecting attacks or receiving damage.  Unleashed moves can only be activated when this Green Meter is full.

Helper Attacks: Helpers give the player the opportunity to stun/freeze the opponent for a few seconds. Their use is limited to two (Apart from Ash and Chucky).

Slashers: It’s kind of unleashed move. This move can decapitate enemy. In order to perform this move, you must have full meter, it must be your winning round and enemy’s health must be low.  Once you perform a successful Slasher move, Trophy animation will be triggered.

Taunts: Give you special power depending what character you chose. Using the taunt is very risky, since the animation cannot be cancelled.

Ash

Ash

Special Moves:
Super Punch: B, F, SW
Super Uppercut: DB, D, DF, WW
Shotgun: D, F, SW (also in air)

Helper Attack:
Spell: D, B, P
D: Zombie
B: Mini Ash
F: Vortex

Grab Attacks:
Grab and Knee: D, F, PK (tap K up to 3 times)
Grab and Takedown: D, F, P, P

Unleashed Attacks:
Unleashed 1: Punch Storm: D, F, D, F, K
Unleashed 2: Chainsaw Hurricane: D, F, D, F, WW

Combo:
Combo: WWWWSWK

Taunt:
If you used two helper moves, by using taunt you can restore them.

Candy

Candyman

Special Moves:
Teleport: B, D, B, K
Pounce: B, F, WW (also in air)
Super Throw: F, D, F, SW
Teleport Dive: B, D, B, WW (also in air)

Helper Attack:
Bees: D, F, WW

Grab Attacks:
Grab and Stab: D, F, PWW (tap WW up to 3 times)
Grab and Throw: D, F, PP

Unleashed Attacks:
Unleashed 1: Bee Swarm: D, F, D, F, WW
Unleashed 2: Teleport Slaughter: D, B, D, B, SW

Combo:
WWSWWWSW

Taunt:
Bee Swarm and Bees do more damage.

Chucky

Chucky

Special Moves:
Roll: DB, D, DF, K
Air Grab and Slice: D, F, PSW (in air)
Nailgun: D, F, WW (also in air)
Wall Jump: DF, D, DB, K

Helper Attack:
Voodoo Doll: D, B, PSW

Grab Attacks:
Grab and Headbutt: D, F, PP (tap P up to 3 times)
Grab and Stab: D, F, PWW (tap WW up to 3 times)

Unleashed Attacks:
Unleashed 1: Super Nailing: D, F, D, F, WW (also in air)
Unleashed 2: Deadly Spin: D, F, D, F, SW (also in air)

Combo:
WWWWSWSW

Taunt:
You can steal meter from the enemy.

Freddy

Freddy Krueger

Special Moves:

Ground Claw: D, B, SW
Long Arm: B, F, WW
Blade Uppercut: F, D, F, SW
Teleport: B, D, B, K
Multi Stab: F, D, F, WW

Helper Attack:
Slime: D, B, WW

Grab Attacks:
Grab and Stab: D, F, PWW (tap WW up to 3 times)
Grab and Drain Life: D, F, PSW

Unleashed Attacks:
Unleashed 1: Fire Wall: D, F, D, F, WW
Unleashed 2: Freddy Worm: D, F, D, F, SW

Combo:
PWWPWW

Taunt:
Grab and Drain Life can steal more health from the enemy.

Ghost

Ghostface

Special Moves:
Disappear: B, D, B, K
Samurai: DB, D, DF, WW
Knife Rush: DB, D, DF, SW
Knife Uppercut: F, D, F, SW

Helper Attack:
Call for Assistance: D, B, WW

Grab Attacks:
Grab and Stab: D, F, PWW (tap WW up to 3 times)
Grab and Throw: D, F, PK

Unleashed Attacks:
Unleashed 1: Super Samurai: D, F, D, F, WW
Unleashed 2: Spotlight Accident: D, F, D, F, SW

Combo:
WWWWKSW

Taunt:
Ghostface moves, jumps, dashes faster.

West

Herbert West

Special Moves:
Defibrillator: D, B, WW
Acid Bottle: D, F, SW
Shovel Swing: DF, D, DB, SW
Auto Boost: D, D, P

Helper Attack:
Dr. Hill’s Head: D, B, P

Grab Attacks:
Grab and Choke: D, F, PWW
Grab and Call Dr. Hill: D, F, PSW

Unleashed Attacks:
Unleashed 1: Gun Shot: D, F, D, F, P
Unleashed 2: Dr. Hill’s Body Assist: D, F, D, F, WW

Combo:
WWWWSW

Taunt:
It gives West meter over time.

C. Jason

Jason Voorhees (Classic)

Special Moves:
Switch Weapon: DF, D, DB, P

Axe:
Reaching Axe: DB, D, DF, SW
Throw Axe: F, D, F, SW
Air Launcher: F, D, F, K
Pitchfork:
Reaching Pitchfork: DB, D, DF, SW
Throw Pitchfork: F, D, F, SW
Anti Air: F, D, F, K

Helper Attack:
Harpoon: D, F, WW

Grab Attacks:

Axe:
Grab and Throw: D, F, PP
Grab and Poker: D, F, PWW
(tap WW up to 3 times)
Pitchfork:
Grab and Crush Head: D, F, PP
Grab and Hatchet: D, F, PWW
(tap WW up to 3 times)

Unleashed Attacks:

Axe:
Axe Fury: D, F, D, F, SW
Pitchfork:
Slam Fork: D, F, D, F, SW

Combo:

Axe: WWWWSW Pitchfork: PWWWWSW

Taunt:
Switching weapon is faster. You can cancel combo string with Throw Weapon special move.

U. Jason

Jason Voorhess (Undead)

Special Moves:
Big Slash: DB, D, DF, SW
Big Swing: DB, D, DF, WW
Throw Knife: D, F, WW
Life Recharge: DF, D, DB, K (when life is low)

Helper Attack:
Bow: D, B, WW

Grab Attacks:
Grab and Stab: D, F, PWW (tap WW up to 3 times)
Grab and Slam: D, F, PP

Unleashed Attacks:
Unleashed 1: Super Charge: D, F, D, F, SW
Unleashed 2: Pamela Anger: D, B, D, B, SW

Combo:
WWSWSWWW

Taunt:
Punches and kicks become more powerful.

Leatherface

Leatherface

Special Moves:
Chase: B, D, B, WW
Thunder Saw: F, D, F, SW
Spin Rush: DB, D, DF, WW
Throw Hammer: D, F, SW

Helper Attack:
Bear Trap: D, B, WW

Grab Attacks:
Grab and Hammer: D, F, PWW (tap WW up to 3 times)
Grab and Hang Up: D, F, PSW

Unleashed Attacks:
Unleashed 1: Death Dance: D, F, D, F, SW
Unleashed 2: Chainsaw Berserk: D, F, D, F, WW

Combo:
WWSWWWSW

Taunt:
Combo string becomes more powerful.

Matt

Matt Cordell

Special Moves:
Charge: B, F, K
Swinging Stick: DB, D, DF, WW
Shotgun: F, D, F, WW
Counter Attack: DF, D, DB, SW

Helper Attack:
Taser: DF, D, DB, WW

Grab Attacks:
Grab and Hit: D, F, PWW (tap WW up to 3 times)
Grab and Throw: D, F, PP

Unleashed Attacks:
Unleashed 1: Dead Air: D, F, D, F, SW
Unleashed 2: Calico Blast: D, F, D, F, WW

Combo:
KWWWWSW

Taunt:
You can cancel combo string with Helper or Grab.

Myers

Michael Myers

Special Moves:
Slicing Up: DB, D, DF, WW
Slicing Down: DB, D, DF, SW
Charge: (Hold B), (F+K)
Ceiling Smash: D, U (Then P or K)
Air Grab: F, D, F, K

Helper Attack:
Tombstone: D, F, WW

Grab Attacks:
Grab and Stab: D, F, PSW (tap SW up to 3 times)
Grab and Choke: D, F, PP
Grab and Throw: D, F, P, (F+P)

Unleashed Attacks:
Unleashed 1: Slice and Dice: D, F, D, F, SW
Unleashed 2: No Escape: D, F, D, F, K

Combo:
WWWWSWSW

Taunt:
Charge and last combo string hit have got different reaction.

Pinhead

Pinhead

Special Moves:
Counter Attack: DF, D, DB, SW
Forward Chains: D, F, WW
Upward Chains: F, D, F, WW
Downward Chains: B, D, B, WW
Teleport: F, D, F, SW
Telekinetic Grab: DB, D, DF, P

Helper Attack:
Ground Chains: D, B, WW

Grab Attacks:
Grab and Box: D, F, PWW (tap WW up to 3 times)
Grab and Chain: D, F, PSW

Unleashed Attacks:
Unleashed 1: Chain Fury: D, F, D, F, WW
Unleashed 2: Cenobite Assist: D, B, D, B, SW

Combo:
PWW,  WW, SW

Taunt:
Chains are replaced by more powerful lightnings.

Pumpkin

Pumpkinhead

Special Moves:
Anti Air Grab: F, D, F, WW
Leap and Stomp: DB, D, DF, K
Earthquake Stomp: B, D, B, SW

Helper Attack:
Branch: DB, D, DF, WW

Grab Attacks:
Grab and Throat Slit: D, F, PWW (tap WW up to 3 times)
Grab and Throw: D, F, PSW

Unleashed Attacks:
Unleashed 1: Back Breaker: D, F, D, F, P
Unleashed 2: Impalement: D, F, D, F, WW

Combo:
WWWW
SWWW

Taunt:
It gives Pumpkinhead a super armour. This means that while doing a special move, Pumpkinhead cannot be hurt.

Tall man

Tall Man

Special Moves:

Mine Sphere: DF, D, DB, SW

Telekinetic Grab: DF, D, DB, P

Range mode:
Blade Sphere: D, F, SW
Buzzsaw mode:
Saw Sphere: D, F, SW

Helper Attack:
Dwarf: DB, D, DF, K

Grab Attacks:

Grab and Throw: D, F, PP

Range mode

Grab and Vomit: D, F, PWW

Buzzsaw mode:

Grab and Saw: D, F, P, WW

Unleashed Attacks

Range mode
Unleashed 1: Sphere Squad: D, F, D, F, SW
Unleashed 2: Lazer sphere: (WW+SW) (While stand or crouch moving blockstun)
Buzzsaw mode:
Unleashed 1: Sphere Shield: D, F, D, F, WW
Unleashed 2: Gold Sphere: (WW+SW) (While falling on your back)

Combo:
PSWWW

Taunt:
Tall man can change weapons.

Secret Codes:

1. Zombie Level – In order to play only in this bonus stage, choose your character in the Story Mode and when you see Choosing Your Difficulty menu, type buttons: left, right, left, right. You should notice that Hard Mode changed into Zombie Level.

2. Training Mode with AI – Choose the story mode, a character and the difficulty (any option). Now when the round starts, pause the game (by default ESC button). If your character is facing right direction, hold the right button or if he’s facing left, hold the left button. If you hold the button enough time, you should see changed the colour of text, that means you should have got activated the training mode. To turn it off, do the same steps which means pausing the game and holding the right/left button. This also works in Training Mode and Vs. Mode.

Screenshots And Wallpapers

Freddy Krueger vs Undead Jason Voorhees

jason-vs-freddy

Pinhead vs The Tall Man

tall-man-vs-pinhead

Leatherface vs Ashley Williams

leatherface-vs-ash

Michael Myers vs Chucky

myers-vs-chucky

Matt Cordell vs Herbert West

matt-vs-west

Ghostface vs Classic Jason Voorhees

ghostface-vs-jason

Candyman vs Pumpkinhead

candyman-vs-pumpkinhead

Ash

Ash_portrait01_Final

Candyman

Candyman_portrait_Final

Chucky

Chucky_portrait01_Final

Freddy

Freddy_portrait01_Final

Ghostface

Ghostface_portrait01_Final

Herbert West

Herbert_portrait_Finalt

Jason Voorhees

Jason C_portrait01_Finalr

Jason Voorhees

Jason_Undead_portrait_Finalrhe

Matt Cordell

ManiacCop_portrait_Final01ll

Michael Myers

Michael_portrait01_Finalrs

Pinhead

Pinhead_portrait_Final

Pumpkinhead

Pumpkinhead_portrait_Final

Tall man

Tallman_portrait_Final

Leatherface

Leatherface_Final

Vault

The Vault section is the home of forgotten assets from older versions of Terrordrome and also the place where you will find material never released before, from behind the scene images to concepts that never made it to the final version. Take a look at stuffs that we removed and others that could have been included (but did not for some reasons).

To see more pictures, use arrows which are in the right upper corner of any picture.

Cinematic finishers:

This is probably the most interesting cancelled feature, the cinematic animations for Finishers. Lot of material was already produced before I realized it would require an insane amount of work because of all the possible combinations between all the characters and the way they would end with the opponent’s life. It instantly represented lot of work of integration in the engine since every frame and a complex scripting would have been required to create a full sequence between 2 characters. They never made it to any version and the whole concept was scrapped. Here we have reproduced all the possible sequences in animated Gifs just for you!

Prototype:

Before Terrordrome V.2 and all its iterations, there was a first draft of the game, a prototype that started it all: Terrordrome V.1.

The same engine was used (Fighter Maker 2002). At the time, my skills in 3D modelling and animation were pretty recent compared to now thus leading to a funnier and more clunky version. It had only 2 playable characters (Jason was in development) and 3 stages although some material created at the time made their way up to TRDM V.2. You can watch a gameplay video right here.
Development and behind the scene:

During the production of the game, there were many iterations done for the characters, stages and animations. Here you can see some raw material and work in progress never shown before.

Unused animations

Chucky

Undead Jason

Classic Jason

Pamela

 

Pamela_1

Pamela_2

Herbert West

Pumpkinhead

Candyman

Tall man

Dr. Hill

Female cenobite

 

FemaleCenobite_wip01

FemaleCenobite_wip02

Spike cenobite

Pinhead

Matt Cordell

Michael Myers

Scrapped Jason

 

old Jason

Jason_ZB_Marc_early_version

Ghostface

 

Ghostface

Pennywise – unused character

Jeepers Creepers – unused character

 

Scrapped monster – Herbert West was supposed to summon that creature.

 

Unfinished 1

Unfinished 2

Miskatonic Lab

Cabrini Green

Myers House

 

house1

house2

High School

Mausoleum

Prison

Leviathan

Pumpkin Forest

MENU pictures

Scrapped stuff from previous versions of Terrodrome