Summer is starting to fade with Halloween appearing in a months time.
Here’s this months development update.
We’re back from EVO
As you can see we enjoyed EVO immensely and we had so much positive reactions and feedback from players at the event.
The players that have attended and talked with us during the teams time in Vegas overall really enjoyed the game so far and we greatly appreciate the time they took playing the game and making suggestions on what we can add more of.
We’d also like to thank Mr MKL the organiser for this years indie showcase again as it wouldn’t be possible for people to discover the game in person without them.
Will we be at EVO 2026?
Patch 1.04 is on the way
Now that EVO is over we can get back into developing the game further and providing more quality of life features as well a gigantic amount of bug fixes coming down the road and we mean a lot but here’s some adjustments we’re proud to show you today.
New scroll wheel for both players (Requested by EVO player)

A good idea from a resident at EVO requesting both players to have their own scroll wheel so each player can view each characters moves freely, which we was able to add to the game.
Rendering buffs and fixes.

Lots of work has been added here as players have been experiencing graphical errors with the last patch and with this one they should be now fixed and sharper than ever.
That being said some players have requested a feature to turn off outlines, although we are unable to add such a feature we decided for those using the ultra setting the outlines will be minuscule and barely visible.
Thank you for reading and see you in October.
The Terrordrome Team.